Tag: free-to-play

Killing Floor 2 free on PS4 for PSN subscribers

(Edit: Killing Floor 2 is one of the free PSN giveaways for June 2017 and is NOT free-to-play. There is also a promotion running right now where you can save $10 on a year of PSN. It might be a good time to opt-in and nab this game and Life Is Strange for “free.”)

Killing Floor 2 popped up on PSN the other day, so I figured “why not?” I was unfamiliar with the original Killing Floor, but soon found myself looking into that as well. My first impression of Killing Floor 2 was “oh, so this is basically Call of Duty Zombies but as a free-to-play game.” While that initial observation holds true, Killing Floor 2 has a lot to offer for a F2P game. The progression system and achievements keep you coming back for more, while the variety of weapons and beautiful (if nightmarish) graphics are a treat.

THIS GAME IS DARK AND GORY! My new description of the game is somewhere in-between Call of Duty Zombies, Doom, and Left 4 Dead. You have the graphics and monstrous enemies of Doom, weapons and co-op mechanics reminiscent of L4D, and the overall game is a surviving waves of undead enemies a la COD. That said, this game does it well and I do not mean to imply is steals or even liberally borrows from any of those games. While mildly repetitive after playing almost non-stop for a few days, KF2 also has a Zed VS Human mode where you can take on the role of zombie creatures to assist the waves of zombie hordes. While this mode could use some more polish, it does help mix things up.

If you are looking for a fun zombie, survival, or co-op game, Killing Floor 2 is will keep you pleasantly entertained for without costing you a dime.


(see below for PC gamers)



Let It Die


This game was nothing short of an obsession of mine for the better part of a month (and I’m still playing it months later). With controls and combat akin to the Dark Souls series or the more recent Nioh, and an excessively dark and grimy atmosphere reminiscent of my personal favorite games such as Condemned 2: Bloodshot, with a dash of unforgiving quirkiness mixed in, Let It Die was very nearly the perfect game for me, plus it’s free-to-play on PS4.

I probably have more mileage on this game than anything else on my PS4 except maybe Final Fantasy XV (which I nabbed for $30 months ago) which is pretty good for a free game! Basically, Let It Die is an unforgiving, endless battle through the apocalyptic Neo-Tokyo inspired Tower of Barbs (basically Hell). You’ll be greeted by Uncle Death, the amazing mascot of this game created by the brilliant mind of Suda51 who is best known for his games Killer7 and No More Heroes, and he was also involved with Shadows of the Damned, Lollipop Chainsaw, Black Knight Sword, and Killer Is Dead. If you’ve played any of those, you’ll be familiar with the special brand of strange that is so enticing and entertaining in Let It Die.


As for gameplay, the controls were obviously inspired by Dark Souls, with similar stamina, dodge, and attack functions that translate effortlessly between games. While you shouldn’t expect this game to replace Dark Souls, you should definitely enjoy it if you enjoyed the Souls series. As I mentioned, Let It Die takes place in the Tower of Barbs, which is basically a gigantic tower filled with strange and terrifying zombies, cyborgs, and monstrosities. Again, the inventory, items, and equipment functions are similar to Dark Souls, though you’ll be treated to a host of modern, futuristic, and just plain weird equipment ranging from mundane to steampunk. Whether you’re burning someone with a clothes iron, shredding them with a circular saw, or mowing them down with an assault rifle, each combat is visceral and violent. You’ll face hordes of undead fighters, occasional bosses, and even the ghosts of other players. This pseudo-multiplayer feature is also reminiscent of Dark Souls, where you can be invaded by other players in the tower or your base, though they are AI controlled opponents with only the gear and level of other players (no actual multiplayer yet).


With the same risk/reward paradox of pushing farther up the tower and hoping you don’t die and lose all of the experience and equipment you’ve gained, you push on looking to turn on elevators (sort of like Dark Souls’ bonfires) that will take you safely back to your base with shops and storage. Death is far from permanent, with several ways to retrieve your dead corpse such as hiring someone to do it or defeating your zombified character with another character, death can be a big inconvenience but you won’t lose much.


With brutal and unique combat, a powerful atmosphere, and an INCREDIBLE SOUNDTRACK, Let It Die is a must-play for any action-RPG fans who don’t mind a challenge or some violence, especially Dark Souls fans. If you have a PS4, download Let It Die right now.

P.S. I listen to the Let It Die soundtrack regularly. Story has it that Suda51 simply asked a bunch of popular Japanese bands to make a song titled “Let It Die” and with no more information than that many really popular bands (such as ROOKiEZ is PUNK’D) sent back songs and they were all put into the game. The genres are varied, but almost every song is awesome.


(Note: This post includes Amazon Affiliate links. I will make a small percentage if you follow any of these links to Amazon and make a purchase. Please don’t feel any pressure to buy, but rest assured I will only recommend games that I truly think are great. I hope you enjoy reading my articles and learning how to save money while enjoying the hobby of gaming!)

Paladins now on PS4

I’m writing this post in-between Paladin matches at 2:30 am. Not because I’m an insomniac, but because this game is just too much fun too put down! Let’s not kid ourselves, Paladins is an Overwatch clone through and through. Even some of the characters are remarkably similar. But if you’re willing to overlook this simple truth, what you have is a game on par with Overwatch for FREE! Paladins is the good kind of free-to-play, where not only are the majority of the in-game purchases cosmetic, many of them can be made with in-game currency if you can handle some grinding.

Basically, Paladins pits two teams of 5 against each other in a MOBA/FPS hybrid that amazes me with its balance (Overwatch is probably owed some credit here). Choose from about 20 distinct Champions and face off in capture, escort, and attrition matches against similarly colorful characters. There is also a PvE mode and more to be unlocked, but I’m just short of getting there (probably by tomorrow evening).

I will probably owe Paladins another post with more details later on, but for now, Paladins recently hit PS4 (it’s been available on PC for a little while), and I can’t get enough. From what I remember of the Overwatch betas (which I enjoyed), Paladins might be even more fun.

High praise, indeed.

Marvel Heroes Omega PS4 Beta Key Giveaway via Gamespot

Marvel Heroes is a fun free-to-play game on PC, and they are working on a PS4 version to bring all the superhero fun to your TV. One of the most exciting additions to the Omega version is the inclusion of couch co-op! My wife and I hopped on the beta after receiving my code and beat up some bad guys as Rocket Raccoon, the Punisher, Wolverine, and Squirrel Girl!

I think the full PS4 release is going to have a price tag, but if you hurry you can grab a free Beta key code to try out Marvel Heroes Omega on your PS4 until the 15th of the month, couch co-op included!

Head over to Gamespot for more information:


Skyforge: Free-to-Play MMO on PS4 and PC


I’m currently tearing myself away from Skyforge just long enough to write my first real entry on this blog. I’ve been wanting to start this blog for a few weeks now, and actually began a similar project some years ago but never followed through with it.

Enter Skyforge.

This game is exactly the kind of thing I needed to get started. While trying out the free week of ESO (Elder Scrolls Online), I unfortunately found myself getting bored with it after a few evenings. I actually went to PSN (the PlayStation Network) to download Final Fantasy XIV when I saw Skyforge in the “featured” section. As I usually do, I quickly scrolled away to find was I was looking for, ignoring the marketing ploy, but something about the image intrigued me. After starting the FFXIV download, I went back to check it out. The short video didn’t overly impress me, but it did intrigue me.

I clicked through, and seeing that it was a free-to-play MMO I figured it would be worth downloading and giving a shot. After going for a walk and returning home, I was pleased to see the download had already finished, which seemed awfully fast. Without further ado, I fired it up and got started.

It’s been a little over 3 hours and I’m still impressed by every new thing I learn about this game. The creators seem to have struck an excellent balance with just about every aspect. The graphics are appealing, the HUD (heads-up display) is simple and clean, the story is unique and interesting, there’s decent voice acting, the gameplay adds a good amount of action to an MMO, and most recently I was impressed with the background music on a mission that reminded me of 8-bit era techno.

That’s not to say this game is perfect. A little online research showed me a 6/10 rating from Steam. The animations and graphics aren’t super polished. Some parts look choppy, unfinished, or just plain silly. But overall the graphics (especially the environments) are stunning and easy to look at. I also had some trouble figuring out what I was supposed to be doing in some of the menus, though overall the menus are much less overwhelming than other MMOs. They seemed to have tried hard to streamline and trim the fat with this game, letting you focus more on the game itself. This sometimes goes too far, as I couldn’t find how to log out, and it looks like other people online have been confused about this too. Maybe you don’t log out? If so, that’s a streamlined way to do it, but also confusing. The only other complaint I have with this game so far is I’ve noticed a clear mistake where the PC version was not translated to the PS4 version, being asked to double-click something. This isn’t a big deal, but I’m sure there will be more instances like this. It should be noted, however, that the PS4 version at least is still in alpha/beta.

But with the negatives aside, I just played 3 hours of a F2P console MMO and want to go back for more. I couldn’t say this about ESO, and I’m not sure if I’ve ever had this much fun out of the gates with an MMO (it took me quite a bit of warming up to get into FFXI and WoW). I downloaded Skyforge out of the blue, fired it up, and got right into an intriguing story and was thrown into combat. No fetch quests, no lengthy tutorials, just a streamlined entry into a populated world.

Hero creation was quick and easy. Like many other things, it has clearly been streamlined but still leaves enough options to do what you want. Whereas other MMOs I seem to spend an hour just making my toon, or make a generic character with plenty of identical twins online, Skyforge let me create what I feel is a unique guy in about 10 minutes. He looks cool, kind of like me, and I was off to the races pleased with my avatar.

You’re thrown straight into a combat mission as I said, with a nice little cutscene intro. As I also mentioned previously, there is an impressive amount of voice acting where most MMOs would simply have you read, and plentiful cutscenes are a nice change of pace and make the game feel like a high-quality production (even if the animation and talking sometimes looks silly or incomplete). I did notice many of the voiceovers seemed to cut out before finishing the last word, which was odd and a tad annoying, but I assume they’ll iron that out before long.

While getting my feet wet with the intro, I was impressed with the blend of action and MMO gameplay. Clearly the game is an MMO, but the controls, animation, and timing feel much more like an action game than many other MMOs out there. Your character doesn’t auto-attack, it’s not just trading blows, you can move with precision and execute combos with almost a brawler/hack’n’slack/MMO hybrid that I thought, once again, was incredibly balanced.

After completing the intro, you are introduced to the “city” area which is the nexus/hub where you can prep for your next mission, learn more about the story, upgrade your character, socialize with other players, etc. I haven’t gotten far enough in to join a party or anything, but assume that’s all pretty standard.

One unique thing about Skyforge is it appears to be more level/mission based that other MMOs. You aren’t in a fluid world where you wander around finding things to do; instead, you are in the nexus area and going out on missions where you travel to an enclosed area and complete a mission. It looks like you can repeat missions and increase the difficulty for greater rewards, and each mission/level so far was a decent size and I found a few secrets off the beaten path. However, this is not an open world experience like World of Warcraft and other MMOs.

So I chose my class, can switch to others as I please, got a mount, knocked out a few missions, did some upgrading, and beat a few bosses. So far, I’m really impressed by the overall flow and feel of this game, with any drawbacks being little more than minor annoyances. I’m excited to delve back into Skyforge and enjoy more of this unique and just plain fun MMORPG. My character already looks and feels like a badass, and his well animated abilities, temporary weapon pickups a la the brawler genre, and quirky little robot buddy who follows me around with funny dialogue, makes Skyforge something enticing to pick up and play for a single mission, or a 3 hours grind.

I hope you enjoy the first entry in Cheap Gaming 2017, and I’m confident you’ll enjoy Skyforge, which is free on PS4 and PC. It looks like this game came out last year on PC, and only recently made it onto PS4, which made sense to me how it would be so well put together for an open beta.

Thanks for reading.